Other systems use a punishment system where the player leaving a game will be unable to find/join another game for a certain amount of time in order to prevent them from pulling a rage quit multiple times in a row, although this can greatly annoy players who quit a game for a good reason.Ī quitting player may be more sympathetic when they're quitting a single-player game that is badly designed with Fake Difficulty or Guide Dang It! moments, Moon Logic Puzzles, That One Level or That One Boss, or a Dethroning Moment of Suck. Unfortunately, it is impossible for the network to distinguish a ragequit from actual technical problems (a power outage, for example), and there are usually still ways for players to exploit the ranking system to avoid taking the loss. Some games will register a rage quit as an automatic loss to the player who quit (possibly with an automatic win for everyone else), or even keep a separate tally for the number of "disconnects". Measures to alleviate this vary, as documented at Anti-Rage Quitting. Rage-quitting may result in a Non-Standard Game Over scene. As vengeance, the player abandons their team at the worst possible moment. Rather, it's punishment for allies of the player who are in some way abusing game mechanics or items to make the player's experience miserable. In some very rare instances, the rage quit may not in fact be due to the player sucking or getting frustrated. Of course, quitting is still quitting, which greatly annoys other players who want to finish the game or earn the win. Rage quitting is also common in people who simply get frustrated at the game and quit early to cool off, whether it be from several streaks of bad luck or results in a game simply not working out in their favor, despite everything they've been doing. In any case, if they can't have it, then no one will!Īs you can well imagine, this is obviously incredibly annoying to the opponents players who ragequit too often tend to look weak, and it pisses off other players who often just want to get through a game without the other guy backing out on them at the last minute because they don't want to get stuck with a loss. If they had a winning streak or an undefeated season, it's about to end now.Įnter the Rage Quit: If they can't win this game, no one can! Screw going down with the ship and using the loss as a learning experience someone is about to put the first black mark on their untarnished gaming record, truly a Fate Worse than Death! Alternately, it need not even be an actual loss or a bad game some players have rage quit over the most trivial of matters, such as their favorite map not being selected, or their favorite character being used by someone else. Whatever the reason, their armies are dying, their buildings are burning, their avatar has been sliced into six different pieces, and they are about to get this loss added to their permanent gaming record. Even the whims of the Random Number God could be uncooperative. Maybe they didn't read up on how to effectively play the game, maybe they're off their A-game, maybe it's their teammates, or perhaps the other guy just found a way to break their supposedly impenetrable defense. Penny Arcade, "The Things We Do for Love"Ī character is playing a game (usually with other people or online), and quite simply, they're losing.
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